Terms and Concepts
Activating Model
Active Player
Base To Base
Battlefield
Controller
Counters
Cover
Damage
Deploying
Dice Rolls
Effects
Elsewhere
Enemy/Friendly
Exhausted
Facing
Faction
Killed
Line Of Sight
Markers
Measuring Distances
Modifiers
Movement
Open And Hidden Information
Owner
Placing
Replacing
Selecting
Size
Strength
Success Level
Summoning
Supporting Dice
Surprised
Targeting
Timing
Tokens
Virtue Tokens
Warband
Zone Of Control
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