Poison
Poison (X/Y)
- Applies to weapons.
- Each time this model inflicts Wounds through a Melee Exchange or Ranged Attack with this weapon on a non-Soulless model, the Enemy model gains X Poison markers with a value of Y.
- If a model has multiple sources of Poison traits, it may only use one at any given time.
- Prefecture of Ryu
- Temple of Ro-Kan
- Cult of Yurei
- Savage Wave
- Ito Clan
- Silvermoon Trade Syndicate
- The Descension
- Jung Pirates
- Kaze Kage Zoku
- Minimoto Clan
- Shiho Clan
- Ronin
- Ki Feats
FAQ
Q. Do Poison markers get applied if an attack is successful but the target avoids damage due to Armour or Tough?
A. No. The target must actually take at least one Wound in order for the poison to be applied.
page revision: 9, last edited: 23 May 2021 16:44