Moving
- The model moves the given distance, along any path, subject to the restrictions for the action or Effect that permits a Move and may change its Facing at the end of the Movement.
- Changing Facing during a Move is considered Movement, even if the model remains in the same place.
- During this Movement the models base may not pass through another model’s base or Impassable Terrain.
- If an Effect allows a player to Move an opponent’s model, it's Facing may not be changed unless the Effect specifically states otherwise.
page revision: 21, last edited: 23 Jun 2021 06:45