• The model moves the given distance, along any path, subject to the restrictions for the action or Effect that permits a Move and may change its Facing at the end of the Movement.
  • Changing Facing during a Move is considered Movement, even if the model remains in the same place.
  • During this Movement the models base may not pass through another model’s base or Impassable Terrain.
  • If an Effect allows a player to Move an opponent’s model, it's Facing may not be changed unless the Effect specifically states otherwise.
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