Move
- The model moves the given distance, along any path, subject to the restrictions for the action or ability that permits a move and may change its Facing at the end of the Movement.
- Changing Facing during a Move is considered Movement, even if the model remains in the same place.
- During this Movement the models base may not pass through another model’s base or Impassable Terrain.
- If an Effect allows a player to move an opponent’s model, it's Facing may not be changed unless the Effect specifically states otherwise.
page revision: 9, last edited: 13 Sep 2020 18:12