Line Of Sight

  • A model can draw Line of Sight (LoS) to points in its Facing.
  • LoS is achieved if you can draw a straight line from any part of the origin model’s base to a point in that model's Facing.
  • Terrain elements and models block LoS except for the followin:
    • LoS is not blocked by models and Terrain elements smaller than the model LoS is being drawn to.
    • LoS is not blocked by models (other the model you are drawing LoS to) and Terrain elements smaller than the lmodel drawing LoS.
  • LoS may be checked for any model (Friendly or Enemy) at any time.
Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License