

Background
The element of Metal encompasses not only the substance itself, but the fact that metallurgy and blacksmithing is needed to refine metal from simple ores. Metal is also the element of cogs and gears and represents advancement and technology.
The Kami often take shapes of finished products of the smiths' art rather than amorphous masses of the element because of this, even when appearing to a Monk of Ro-Kan, the Kami will be a finished katana or system of gears.
Model type(s):
Melee Weapons(s):
Weapon | Melee Strenght | Traits | Special Abilities |
---|---|---|---|
Melee | +0 | Sharp (1), Pierce (1) | Push Attack (1) |
Trait(s):
Durable, Immovable, Insignificant, Kami, Slow, Soulless, Strong
Ki Feat(s):
- None
Unique Effect(s):
During the Starting Phase chose 1 of the following:
- Remove this model from play and choose 1 model in BtB; that model's Melee Weapon gain Sharp (1), Pierce (1) and Brutal (+1) until the End Phase.
- Chose 1 model in BtB; that model's Melee Weapon gain Sharp (1), Pierce (1).
If this model is Damaged by an Enemy Attack, the attacker is pushed 1" directly away from this model after the Melee Exchange is resolved.