Background
Hisoka is undoubtedly and completely mad.
He spends much time alone in the mountains and how he survives is a mystery, when he does venture to the lower climbs his bare chest makes even the hardiest of Minimoto shiver. He does however fight for what he believes in and his knowledge of the land and surviving the wilderness is very useful to the Minimoto, whilst his resilience and hardiness leaves the peasants of the Ro-Kan in awe.
Model type(s):
Melee Weapons(s):
Weapon | Melee Strenght | Traits | Special Abilities |
---|---|---|---|
Stick | +0 | Reach | - |
Trait(s):
Lightfooted, Scout (1/4"), Steadfast
Ki Feat(s):
Unique Effect(s):
- None
FAQ
Q. Can I combine an Event- Trap card with the Snare Ki Feat to force a model to take multiple tests for the same Move action?
A. Yes, you can use as many Traps as you have available and as many Ki Feat as you can pay for to impact one Move action. Note that you can wait for the opponent to roll each test before deciding to use another Event- Trap card or Ki Feat.