Bleed
Bleed(X/Y)
- Applies to weapons.
- Each time this model inflicts wounds through a Melee Exchange or Ranged Attack to a non-Soulless Enemy model, that model gains X number of Bleed Markers with a value of Y.
- If a model has multiple sources of Bleed traits, it only use one at any given time.
- Prefecture of Ryu
- Temple of Ro-Kan
- Cult of Yurei
- Savage Wave
- Ito Clan
- Silvermoon Trade Syndicate
- The Descension
- Jung Pirates
- Kaze Kage Zoku
- Minimoto Clan
- Shiho Clan
- Kinshi Temple
- Ronin
- Ki Feats
FAQ
page revision: 10, last edited: 14 Jun 2022 01:05