

Background
Mothers often warn their children whilst young 'don’t wander off or the Bakemono will get you!' said more in jest than warning.
Little did they know that the monsters of fable would soon become reality.When in numbers the Bakemono appear fearless and swarm forward from the shadows, a tide of hate intent on drowning those before them.
The will of the brave faltering and the sky darkening is often a prelude to their appearance.
Model type(s):
Melee Weapons(s):
Weapon | Melee Strenght | Traits | Special Abilities |
---|---|---|---|
Improvised | -2 | - | - |
Ranged Weapons(s):
Weapon | Ranged Strenght | Range | Traits | Special Abilities |
---|---|---|---|---|
Short Bow | -1 | 4/8/12 | Reload (1) | - |
Trait(s):
Camouflage (4"), Cowardly, Tiny
Ki Feat(s):
- None
Unique Effect(s):
- None
In-Game
Bakemono Archers are cheap and cheerful. Like most Bakemono, their weapons aren't particularly good, but they can get some very good hits in on an opponent who isn't careful. More so, they are a great choice for, "Summon from the Shadows," as you can place them in highly advantageous spots for the following turn.
Strengths
- Camouflage, "Darkness," and "Shadow Walk" abilities provide the means to deal additional damage via Surprise attacks
- Provide good board control, especially when used in combination with "Summon from the Shadows"
- Can boost Ranged Skill to deal additional damage, but it is expensive to do so
- Low cost, flexible, and disposable. Do not be afraid to use your Bakemono in suicidal ways if it stops your opponent from scoring
Weaknesses
- Awful Melee Skill, so they need to stay away from combat or be screened by other models (Bakemono Raiders and Spearmen are recommended for this role)
- Like all other 'Horde' Bakemono, they pay a 2-3 Rice additional cost to use "Summon from the Shadows"